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Tuesday, July 31, 2012

Developer explains what it's like developing for each console: PS3 being the ... - GamingBolt (blog)


GamingBolt (blog)

Developer explains what it's like develo ping for each console: PS3 being the ...
GamingBolt (blog)
Cory Bloyd who works at Munkeyfun studio has explained his journey in videogame development and reveals how hard/easy it was developing for different consoles from N64 to the PS3. And you guessed it right, the PS3 was the hardest. He revealed these ...



from ps3 - Google News http://news.google.com/news?pz=1&ned=us&hl=en&q=ps3&channel=fs




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Put the internet to work for you. via Personal Recipe 884425

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